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Once a year, the azure dunes of Vaarn’s interior part way to expose a hidden structure. Appearing to be an inverted pyramid held aloft by a scaffold of marble, the Autarch’s cache is a trinket collector's dream. 

The Nameless Autaurch built this structure; within, it is said, lies the echoes of his memories and the cast-off-shells of his treasures.

The Autarch's Cache is a small Vault constructed to house mysterious wonders in a variety of exhibits. Having fallen into dissaray, the time-decayed halls have become overrun with critters that seek solace in the hypergeometric paintings of the gallery, as the museum's forgotten chimeric guard wanders the abandoned exhibits.


Features:

-A lightweight location revolved more around problem-solving than combat, with a handful of precious trinkets as a reward for exploration. Suitable for use as a dungeon that can evolve into a mobile home and place to rest for weary explorers.

-Four inhabitants of the Cache: the ever-wise Prophetic Salmon, the hoarding Sculpteyfolk, lost Looters and the guarding Chimeera.

-Tables for generating the prophecies of the Salmon and the hypergeometric paintings that line the gallery.

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Click download now to get access to the following files:

The Autarch's Cache.pdf 2 MB

Comments

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I'm glad I found you on Itch. What do you use to make these games? My latest game "Wingin' It!" was meant to be creepy, and I think I managed to accomplish that. Let me know what you think, and if you sub, you'll get notified whenever I upload a new project. 

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Hey, this ROCKS! I love the weird Mario 64 vibes of this locale, I like it's all more curious that hostile, and giving the players a memorably unique home base after they clear it is the cherry on top.